
Earlier this year, Bungie found itself in the center of an unexpectedplagiarism scandal. The studio’s upcoming extraction shooter, Marathon, was found to have included work lifted from online artist Antireal without her knowledge or consent. Bungie fessed up and apologized, claiming it was an accident.
Now, five months after the controversy, the artist, Antireal, has posted on X stating that the “Marathon art issue has been resolved with Bungie and Sony Interactive Entertainment to my satisfaction.”
The Marathon art issue has been resolved with Bungie and Sony Interactive Entertainment to my satisfaction.
— N² (@4nt1r34l) December 2, 2025
This comes after a few months of silence from both parties. Bungie placed blame on a former employee and stated it would conduct a review of all of its assets to make sure it wouldn’t happen again.
Antireal hasn’t shared the details of what was involved in the resolution, but as her post indicates, she appears to be happy with how it all shaked out.
Marathon’s early previews, meanwhile, haven’t been entirely positive. The hero-based extraction shooter has failed to impress fans of the studio and the genre broadly speaking. Still, the gorgeous aesthetic at work in the game’s art was one of the shooter’s highlights. That was all thrown into chaos after the plagiarism revelations.
The developer recently conducted some private tests for the shooter, but a release date is still nowhere to be found following the game’s delay earlier this year. Sony has claimed Marathon will launch before April 2026.
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